Get All In – an innovative board game
that aligns your team members to
successfully implement strategic goals.
1) Teams learn how to plan together.
2) Team members walk away with top priority plans.
3) Teams decide how to execute together.
Through six quests – purpose, goals, priorities, plan, rewards and story – team members devise customized, actionable plans for your organization. They align individual priorities with collective strategic goals.
- President/Owner at P.S. People Strategy
"The All In Game utilizes gamification – the concept of applying game mechanics and design techniques to engage and motivate people – to achieve organizational goals. All In is a trailblazing organizational learning tool that successfully engaged my team in a creative and fun manner to implement and achieve strategic goals – together – that are aligned with our institution's mission, vision, values, and strategic direction."
- O.C. Tanner Institute
"Organizational thought leaders like Brenda Hardesty and Sue Baechler are combining the science of game-based learning with strategy implementation to deliver impressive business outcomes for players of their game aptly called the All In board game." Forbes, 4/20/17
- Founder Creative License Consulting, workplace learning and creativity expert
“In the end, if there’s not greater alignment, execution becomes increasingly fragmented and ultimately fails. I especially recommend the All In Game for teams who are working to achieve strategic goals.”
- Global leadership consultant, author The Greats on Leadership, co-author Strategic Speed
“The All In Game solves a huge pain point: aligning individual actions behind a collective purpose and goals. It’s a business differentiator. A universal need. There isn’t a single organization, when asked, that will say this is not an issue for them.”
- Vice President at Positive Changes
“Our leadership team used the All In Game as part of our mid-year strategic planning session. All In enabled our virtual leadership team to share individual visions for our business, as we worked toward a collective one. The greatest value is that the game play required us to “take turns” – a process that required all voices to contribute. The process was fun and everyone was engaged.”
- Clinical Associate Professor at New York University
"There is an ultimate perfect fit between business requirements for performance improvement and the way learning games like All In are constructed. Games give us instant feedback as they challenge our level of skill."
- Co-Founder, Disrupt HR Phoenix, Board Member, SHRM-GP
"Playing the All In Game was not only a lot of fun, it was the basis for some amazing brainstorming about how to drive our business forward. This game replaces the need for an outside facilitator – we facilitated the conversation and left with an actionable list of goals. Often times during planning sessions it’s hard to recall the informational contributions each person is making. With All In, it made the conversation not only actionable but memorable."
- Principal, Riverton Management Consulting Group
“I appreciated the opportunity to participate, learn and be challenged by the All In Game experience. I enjoy gamification, have been involved in it for years and know a good one when I see one. The All In Game is good, it works, and it makes sense."
A Proven Method
Developed by a duo with years of executive-level experience from small start-ups to large global brands, the All In Game has been proven to help align team members around strategic goals and create customized, actionable plans you can execute today.
- Game science proves that game play fosters collaboration, risk taking, idea testing, appreciation of different perspectives and focused action toward goals.
- Game research shows that players retain 75% of what they learn and 45% after six weeks vs 4% using traditional methods.
- Teams using this method have successfully implemented strategies by staying focused during hyper-growth periods (growing from 80 to over 800 people in less than two years).
The All In Game co-creators – Sue Baechler and Brenda Hardesty – have achieved bottom-line successes by helping people know where they’re going, how they fit in and why it matters. Now, they’re offering all organizations a fresh and effective approach to aligning individuals for collective success: the All In Game.
People Strategy Consultant
Former EVP, HR and OD for Silicon Valley subsidiary of a Fortune 100 firm
Key member of exec team in a successful hyper-growth start-up, growing from 80 to 800+ people in less than 2 years while raising $600mm+ in debt and equity
Skilled leader in developing and implementing strategic plans for organizations from inception, growth, acquisition, maturity and divestiture
Learning Game Developer
Workplace learning strategist and Founder/CEO of Originaliti Media Inc.
Designer, developer of performance improvement games and interactive learning, spanning industries, content, technologies and continents
Business leader and learning innovator with work results featured in Fast Company Magazine, Huffington Post, People & Strategy, The Wall Street Journal
Get All In
Contact us to learn more or to order your All In Game.